Pathfinder kingmaker vivisectionist build reddit. 5 Ruleset of Dungeons and Dragons.
Pathfinder kingmaker vivisectionist build reddit Seems fine enough. One thing I did not do in kingmaker was have a 2h weapon user. STR Vivisectionist is an early game powerhouse (motherless tiefling vivisectionists get 4 attacks at full BAB at level 2 with feral mutagen without any feat investment except feral mutagen which you would take anyway) and dex builds are slow starters because of Multiclass/feat taxes required for dex to hit and dex to damage. based vivisectionist on Challenging and Hard solo through Ch. Your breath weapon will progress a bit faster as well. The guy doing these builds has serious monk/Crane Style boner. Hi. Currently rocking through a hard difficulty play through. and full BAB with spells. Jun 18, 2019 · Trip vivisectionist [www. Is it worth it? Or stay pure for end tier perks and whatnot with mutagens. I don't see any rules against it, so sorry ahead of time if it's not allowed. I was making a Motherless Tiefling Vivisectionist Traditional Monk focused on multiple hits but it's difficult trying to map out the character after so long. 1 and they both perform quite well. As for the build, I took 2 dip in Instinctual Warrior for AC and initiative from Wisdom bonus (this is a really good way to build touch AC). com] is what you are looking for if you are into heavily optimized builds. Eldritch Scoundrel takes full arcane spell failure penalties so it's not a good choice for a S&B arcane build. Like, no, not every build needs to dip two levels in Vivisectionist, two levels in Paladin, and one level in Scaled Fist. Vivisectionist Tank (pure alchemist 20) Easy build for new players. I personally feel gross about true minmaxing, 1 monk 1 vivisectionist 3 paladin 10 sword saint -type builds. Also I haven't noticed may character builds on the sub. I found out that if you get the Vivisectionist 10 perk to get advanced rogue traits, then take Rogue level 2 you can pick any advanced rogue trait. r/Pathfinder_Kingmaker • This curious artifact, Pearl of Power, will appear in the 2. I was also wondering are these builds worth giving up magus abilities it if I wanted to do something different as I never played a magus past level 7 or so I Leaving aside the classic Hideous Laughter build with Best Jokes - good ol' fashioned Blaster Sorc is incredibly fun as Azata with zippy magic (casting double chain lightning and watching your entire screen fill up with arcing electricity is a real joy!), and since there are a couple ways to deal with elemental immunities outside of the starting class's class features, you're perfectly fine A subreddit for all things involving Pathfinder CRPG series made by Owlcat Games. Aasimar gives +2 Str and +2 Cha so you get 2 extra ability points and can also get wings as a feat which gives +3 dodge AC against melee attacks. To be fair, with the extreme viability of Dex builds and importance of touch AC in Kingmaker, Rogue still has its uses with finesse training and uncanny dodge. The mods in question are: Respecialization and Bag of Tricks. Serpent Prince does better crit damage due to Destructive property (+1 crit multiplier). Kingmaker: Class Build Help (unmodded) So I am currently playing a lvl 5 motherless tiefling knife master/vivisectionist (4/1). Vivisectionist can go to 4, imo. This way, Camellia is a great buffer/debuffer, really competent melee fighter with tons of crits (you end up at 15-20 crit range) which provide many attacks of opportunity through outflank + pet trips + ever ready and combat reflexes, for more details on this build you can check this build from cRPG Bro which I mostly copied A subreddit for all things involving Pathfinder CRPG series made by Owlcat Games. If you want to build straight up DPS, avoid trip and just attack. A single level can grant two NAs, and that's doable twice (Bloodrager and Shifter). I settled on the SS/Duelist build. A few options to consider: Take the Vital Strike feat chain, probably with a Rowdy dip. Thinking about trying to do another full playthrough of Kingmaker and was interested in making a simple fighter with multiclass into vivisectionist for interesting abilities. I'm using a half-orc Vivisectionist (Alchemist subclass). You can dip a few levels in demonslayer and vivisectionist to round it out. I have seen builds recommending going mainly vivisectionist (16 levels) and then a 4 level dip into rogue. All the tank of a tower shield class while doing massive sneak attack damage. You’d do SS first, then vivi, then the rest in SS. An amulet of agile fists means I don't need the finesse training feats, and I believe one of the best non-monk tanks in Kingmaker is a DEX Vivisectionist: Mutagens give an unique bonus to attributes on top of Natural Armor. So for a vivisectionist to get uncanny dodge they need to give up grand mutagen, which is not a good trade. I've havent been able to find a good one. A lot of the builds on neoseeker have a character taking a level of Vivisectionist (a Alchemist archetype) whenever they want to add sneak attack damage to a build. Pure 20 builds aren't as common in Pathfinder mainly because it has so many classes and feats and abilities, which means a lot of lore-friendly ways to create exactly the character you want. Vivis make great tanks (grand mutagen + barkskin + shield + blur/displacement). Make a new character, add some XP and money using Bag of Tricks, then use Respecialization to tinker with the build over and over. So, I came up with this build for Camellia after trying about half-a-dozen tank builds that all proved passable but lackluster. It's a good feat but he's slapping it on literally everything Scythe is just awkward, I agree. Unless you want to dip into Rogue or Barbarian or Archeologist or whatever, you won't have access to Uncanny Dodge, which is nice to have on a DEX build. The vivisectionist Is an excellent archetype that hold up very well. You can throw a level of monk in as well to further stack ac (youd now have dex, int, and cha/wis adding to ac) as wel as crane style featsbut it’s a bit overkill unless on hard or unfair. I have spent way too much time restarting, re-rolling and tweaking. I wanna keep monk lev r/Pathfinder_Kingmaker A subreddit for all things involving Pathfinder CRPG series made by Owlcat Games. I’ve narrowed it down to Vivi or Arch Bard (love the theme of both). Vivisectionist 16 / Knife Master 4 has been a go-to TWF build for both games because: KM 4 grants Sneak Stab (upgrades sneak attacks from d6 to d8 with light blades), free Weapon Finesse and Finesse Training (DEX to-hit and damage, respectively), Evasion, Uncanny Dodge, Debilitating Injury, and two talent feats. Sometimes a great build will look like a trash without without this knowledge. Oct 4, 2018 · Vivisectionist gives you lvl2 extracts at lvl 4, wich are really useful. I was wondering could these builds work fine, to me they seem fine but I'm not great at making builds. It wants to get ray sneak attacks like an arcane trickster, but it also wants to dual-wield sneak attack like Nok Nok did in Kingmaker. A Slayer will be able to use Sneak Attack and Rogue talents all while having a much better chassis (full BAB, better hit dice, two strong saves instead of just one), while a Vivisectionist Alchemist will have spells, a mutagen, and discoveries. With mad dog, you basically want to take either 2 levels, 4 levels, or many levels. I’m trying to figure out what build to do for WOTR as I’m horribly indecisive (10 hours in Kingmaker before I started the game…). Hey guys. Melee class (FTR, PAL) gives Heavy Armor and Martial weapon proficiency - which if you're doing a Strength build is pretty darn good. Level 2 gives pack tactics, which for any mounted build results in a basically free +2 to hit for both you and your mount, since while mounted you're always flanking. Not a fan of the DEX builds because they need more feats for 2WF and are kinda-but-not-really limited to Agile Weapons. Under my Mutagen at level 2 I have 4 attacks at full attack bonus with sneak attack, and I don't need to take all the bullshit dual wielding feats. Please note that this build is a little bit cheesy if taken exactly as laid out. 5 Ruleset of Dungeons and Dragons. Other standout archetypes added that are way stop tier and good are instinctual warrior barbs cause barbarian and monk and the brownfur arcanist who is hands down r/Pathfinder_Kingmaker A subreddit for all things involving Pathfinder CRPG series made by Owlcat Games. What is the benefit of this over taking a single level of rogue (which offers more skills)? r/Pathfinder_Kingmaker A subreddit for all things involving Pathfinder CRPG series made by Owlcat Games. Lots of bonus feats allow us to easily afford the Crane Style feat line. I am not looking for a top tier hardest difficulty guide or anything like that, I am just looking for a 2h weapon user build that when they hit. New to posting on reddit so the formatting may be a bit off. For example, in almost every build, they don’t have you pick Blind Fight until level 15 or later. You lose out on 3 attacks with full BAB, but between buffs, items and mutagen, your Strength will be so very high that the extra 0. Eldritch Scoundrel 4 / Vivi 16 is stupid good. Final build will be something along the lines of fighter (TSS) 11/ alchemist (vivisectionist) 3/monk (traditional) 1/rogue (thug) 4/ stalwart defender 1. I took razortusk feat, and feral mutagen. 16 level in vivisectionist for Grand mutagen. I haven't tested them through the rest of the game, but I don't expect any issues. Sure, the question is if you want to do a build that is specifically designed around mobility 2 or 3, because in that case a dex build would be better. 2 Update, along with The Lord of Nothing DLC. Lawful Good Deliverer archer or shield basher Eldritch Archer + Eldritch Scoundrel + Eldritch Knight Pretty much any Vivisectionist build you can think of. This survey presents details about DLCs that we haven't asked you about before. There aren't many ways to build a bad Vivisectionist. A Vivisectionist gets more sneak attacks and Mutagen bonuses, while still getting level 6 spells. In kingmaker, it's a perfectly viable build. By answering it, you're helping us make DLCs the way you like them. However I do not know what else I should choose in this build. A good example is scaled fist that keeps popping up in almost everything from sorcerer builds to paladin and fighter builds. 5 strength bonus from strength (and power attack) will result in VERY high damage per swing. So hard to decide between VIV-20 and VIV-19 with one level Fighter dip (or 2-3 level Paladin Dip). claws for magic damageo n physical attacks. based and a Str. Stack up sneak attacks from rogue, Slayer, and/or Vivisectionist; thanks to Rowdy's Vital Force feat, this will also increase Vital Strike damage too. You can get 2 gore attacks, one from a helmet and mythic ability You can get several bites: dragon disciple, wolfscarred, feral mutagen, orc bite feat (stacks with tiefling/kitsune bite if you take it with trickster), serpent bloodline. Are these level dips just that good? I am trying to follow the build guide on neoseeker for the baked trickster but I can't quite figure out what weapon the build uses as it has 3 + dragonform and also what exactly the weapon swap entails for this build Any help would be greatly appreciated I feel like there is little reason to go full rogue, ever maybe a Rowdy for a Vital Strike build, and even then I'm not sure. If you want to keep her as a shaman, grab second spirit: wind and get air armor and go all in on dexterity and rapiers. Azata's second breath lets you reuse any ability including the mutagen. Summons are generally more useful than in wotr, so you can put stuff like Monster Tactician or Druid to really good use. She can ramp fairly serviceable AC and with a bit of party support put up some good damage through crits (outflank, ever ready, great weapon focus / specialization: rapier). Build 2 2h scion --> 4 DD --> rest Vivisectionist Weapon : not sure maybe 2h axes. In particular, UMD3 plays very nicely with vivi, since you should already have at least half-decent int. I wouldn't combine that with 2 paladin levels, you could skip the Vivisectionist level and go Scaled Fist 1/Paladin 2/Sword Saint 17 but I would never take 4 levels of anything else. Poisoners A vivisectionist gets grand mutagen at level 16 so if it's a party build that only leaves a single level with which you can dip into another class. Mastery gives +5 CMB to increase chances of tripping plus does a free attack when you trip IIRC. 4-6 levels of DD is generally good for Sorc. upvotes · comments A subreddit for all things involving Pathfinder CRPG series made by Owlcat Games. The difference to even 7 strength is only 4-6 build points and with 25-point or 20-point it's easy to afford. Not only that, but his builds are minmaxed to do one specific thing (buff and autoattack) when it's really not required to do that, even for Unfair. I was reading and hearing however that it could potentially be better with 3 rogue due to it adding DEX to damage. Some classes may get free feats or have abilities that support a certain playstyle, so dipping into those classes will often fit the lore of your character. You still won't be a good offensive caster, but adding in all the wizard buff spells on top of your normal selection is nice (mage armor, mirror image, greater You can only get 2 claw attacks, whatever you do. Once per day on command, this pearl enables the possessor to recall any one spell that they had prepared and then cast that day. Armor Training is just supremely whatever, unless you've got mods installed to implement Advanced Armor Training feats. r/Pathfinder_Kingmaker • We are tirelessly working to improve our games, but only you know what exactly makes them better. kind of underwhelming despite pretty high stats when shifted (44 strength). I think ultimately, the most successful builds do not take a blind approach to the playthrough of the game, meaning you have a good idea of each act, the best party synergy, a general strategy for certain encounters/bosses, etc. I see a lot of builds that take a 1 or 2 level dip into a few classes and then maxing out the primary. A subreddit for all things involving Pathfinder CRPG series made by Owlcat Games. If you're asking, "What is Eldritch Scoundrel best at?" from a minmaxing perspective - well, probably nothing. And Tricksters get their tricks rather late in the game, so there is a question of priorities. It is too early to appreciate the build? Will it differ with more levels, or it is better to multiclass, maybe with grenadier? r/Pathfinder_Kingmaker A subreddit for all things involving Pathfinder CRPG series made by Owlcat Games. most builds either going pure or multiclass too much. It's stupid but that just doesn't feel like how the game is "supposed" to be played to me. And the early dips into Vivisectionist or Rogue helped a lot. Any opinions would be helpful. might be worth dropping arcane trickster for You could still try to build a crossbow-based build. I just finished Kingmaker for the first time and am moving on to WOTR. I will say that Scaled Fist 1/Vivisectionist 1/Sword Saint 18 is my favorite way to play the class, it's easy to play and it's super strong. 6 Vivisectionists would be a very powerful group since everyone has sneak attacks. . Attack bonus and 2. MC- sorcerer/arcane trickster/vivisectionist/scaled fist- dragon shift build with a bunch of spells, pretty good unarmored AC. Just make sure you don't completely dump STR. I did a similar build, but along with the SS and the monk I also put in levels from Vivisectionist and Student of War. Race: Elf. A 2 level mad dog dip is great for mounted builds. I am not sure, what build would be better 4 Rogue/16 Vivectionist or vice versa Rogue gives you more combat-feats, greater rogue tricks and an empowerd deliberatet attack - and more versaility to weapons for your dex to dmg. None of that is needed if you want to be a pure blaster though. There are two builds that really stand out for vivisectionist, a poisoner and a natural attacker. Access to several self-only defensive buffs like Shield and Mirror Image. r/Pathfinder_Kingmaker A subreddit for all things involving Pathfinder CRPG series made by Owlcat Games. The games are similar to classic RPG games such as Baldur's Gate and Neverwinter Nights. Bad ES implementation (they should have their first Rogue talent at lvl 4, not 2, as in Kingmaker and PnP) means one of his precious feats is wasted on something underwhelming. So I am following NerdCommanders Vivisectionist build because it looks like a ton of fun. Coming back to Kingmaker, after many many hours in WotR, cooking up a build for a STR based ironclad dueling mutant. Or vivisectionist for rouges and wizards, and again, fighters. 4 levels of Weretouched Shifter can grant 5 primary natural attacks and pounce. Keep in mind that mounting isn't implemented in Kingmaker. I’d like to go down the Trickster path and I’d prefer melee but that’s not necessary. Any poisoner in Pathfinder has some issues to overcome and you'll always be foiled by some enemy types but vivisectionist/toxicant is the king of poisoning mooks. Tons of sneak attack, rogue injuries, uncanny dodge (eventually), high saves, tons of good spell defenses (shield, mage armor + archmage armor, mirror image), high speed, full mutagen + wings, evasion, infusion for buffing allies, full wizard spellbook for adding more elemental lashes onto your weapons and ice / fire body (eventually), microscopic 19 Sword saint/ 1 vivisectionist is pretty meta and will perform exceptionally well. May 31, 2020 · There are different ways to build this, depends on the races aviable, and how much you're willing to multiclass. At higher difficulty anything that stack 1. I found she rarely got off her full round of attacks and was often caught flat-footed during the first round of combat. Oct 4, 2018 · Knife Master 3/Vivisectionist 17 can work but you don't really gain much out of the extra Vivisectionist level, whereas the extra Knife Master level does net you Bewildering and Debilitating injury which are very useful during midgame. Also worth comparing archery. Vivisectionist literally doesn't need high int because you have zero things that have DCs, normal alchemists have DCs on bombs but vivisectionist doesn't even have that, and alchemists won't cast spells on enemies. The archetypes also cover some things that the slayer can't pull off. Until you find a really decent shield, make use of your personal shield spell and the best offhand weapon you can, and you should be fine. Human gives you extra skill points and an extra feat but you already get a feat every level and have plenty of skill points. I don't think which archetype of monk I took really matters, as the heavy armor will be better for Val than monk AC bonus. gog. Dragon Disciple is a good option if you want to add some melee capability. I was looking up guides just to get a grasp of the class, and I ended up going the build on neoseeker (lol) with the 1monk start dip, strength based etc. Feels like most of the time, you're better off qualifying for Specialization through Eldritch Knight, a lot of the time, especially on multiclassed builds. vivisectionist for mutagen. So this time I am making my main character a 2h melee user. Pathfinder is a tabletop RPG based off of the 3. Vivisectionist is perhaps an excellent choice for thrown weapon builds, given the accuracy boost afforded by mutagen, the damage offered by sneak attack, and the general side utility available. A straight Vivisectionist has enough feats because of Combat Trick to max out both the TWF and relevant shield proficienccy/bash feats. Trip can be a nice specialized build, but you are giving up a full turn to try and trip someone. Most simple yet effective build would be grabbing meduim armor via feat and go full strength with a two-handed weapon. Trying to build him for both melee and casting means he'll suck at one or the other until lvl 20. While I haven't built a vivisectionist myself so I can't help there, for build experimentation I'd recommend that you download two mods and play around. All that noble potential wasted with her silly rapier and buckler. In general, the CRPG does many things different to tabletop, which combined with general design differences and the usual limitations of computer games (particularly stupid AI, 2D battlefields, many creative/power spells & abilities absent) mean builds don't handle the same at all between the two, but the vivi build on that page specifically seems reasonably safe from the I'd prefer her to have at least 16 or more levels in Vivisectionist, preferably all 20, and I know that it's better to build Strength for a Dragonkind build, so currently the stats look like 19/12/12/14/12/7. I also took 1 level of monk, but that was largely for the robes of malice. That's pretty great. If you want to run Woljif as a caster, I'd recommend respecting him into a full casting class with the Respec mod. I'm picking up Kingmaker again after a hiatus. Vivisectionist or Rogue 1/Crossblooded Sorc 4/AT 10/Sorc X, with Accomplished Sneak Attacker to hit the 2d6 SA to qualify. Also you reliable reach level 20 with content left to play in during wotr which is a change to actually enjoy your full class build and that is a change in the dynamic vs kingmaker. I am a total noob and wasted a feat on accomplished sneak attacker so I went to respec, and now have no idea what feats to get. New to pathfinder in general and wanted to make a good knifemaster build for one of my characters. In pathfinder I have gotten pretty far with a cleric with one lv dip in fighter … but it is missing something… so was thinking of rerolling a vivisectionist and was wondering if I can make him a armored tank somehow… r/Pathfinder_Kingmaker A subreddit for all things involving Pathfinder CRPG series made by Owlcat Games. Hello there, I am planning to make a dex based Vivisectionist duel-wield with monk splash/dip. In wrath at a certain point basically literally every enemy has got true sight, which means you have to wait until you unlock mind blank (lvl 8 spell, although usually you'd probably use mind blank communal lvl 9 for the entire party) as mind blank counters divination magic (which true sight is) but like mirror image is a lot less good in wrath comparatively because of that as by the time you r/Pathfinder_Kingmaker A subreddit for all things involving Pathfinder CRPG series made by Owlcat Games. His default build isn't that bad, Godclaw 9 gives you a nice +3 AB/AC aura and Hellknight 8 give you nobility domain's aura for another +2 AB. Even at only 3 levels deep, Woljif's build seems like its fighting a war on two fronts. I tried finding the original bui I'd go vivisectionist (In fact, I did go vivi when I made a similar build). My favorite kingmaker character was a natural attacking vivisectionist that stacked extra bites from motherless tiefling, dragon disciple, and the cloak that adds cold damage and a trip on bite. Also want to do single class if possible. Cleave is an extremely important feat line, as improved cleaving finish makes you extremely effective at clearing out trash mobs. It was requested from my other post to show my planned Rogue 3/Monk 1/Vivisectionist 16 build as well. Hey all! I am on my second gameplay after an angel monk playthrough, and I’m currently playing a motherless tiefling vivisectionist (lvl 3). With the vivisectionist when you use the Great Mutagen that gives +8 INT +6 SAG and +4 Natural Armor you gain +11 to the armor class, and with 2 levels of Student of war you use the intelligence to AC x 3 times (SS and Duelist) . I have tested the following two builds - a Dex. AC is king. In Kingmaker, at least, they seem to give consideration to playability at lower levels and even when you encounter certain enemies. I played Kingmaker as a pure rogue, with just a couple levels of ranger, for Righteous I wanted to try something different, so I created a Vivisectionist, but after 2 levels I can't tell the difference. But sword saint only gives you int to ac per level of sword saint. 105 Hrs play time and have only beaten the Troll King. (1 Aldori Defender/1Traditional Monk/12 Vivisectionist/6 Armored Hulk).